Common Patterns
Reusable techniques for everyday modeling.
Making Things Hollow
sphere(0.5).shell(0.05)Cutting Clean Holes
let body = cylinder(0.5, 1.0);
let hole = cylinder(0.2, 1.1); // Slightly taller
body.subtract(hole)Radial Patterns
let spoke = box3(0.1, 0.5, 0.05).translate_x(0.5);
spoke.repeat_polar(8)Symmetry Shortcut
let half = sphere(0.3).translate_x(0.5);
half.symmetry_x() // Creates both sides