Common Patterns

Reusable techniques for everyday modeling.

Making Things Hollow

sphere(0.5).shell(0.05)

Cutting Clean Holes

let body = cylinder(0.5, 1.0);
let hole = cylinder(0.2, 1.1);  // Slightly taller
body.subtract(hole)

Radial Patterns

let spoke = box3(0.1, 0.5, 0.05).translate_x(0.5);
spoke.repeat_polar(8)

Symmetry Shortcut

let half = sphere(0.3).translate_x(0.5);
half.symmetry_x()  // Creates both sides